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James Cook University Subject Handbook - 2024

For subject information from 2025 and onwards, please visit the new JCU Course and Subject Handbook website.

CP2412 - Game Design and Technologies

Credit points:03
Year:2024
Student Contribution Band:Band 2
Prerequisites:6 CP OF CP SUBJECTS
Administered by:College of Science and Engineering

Subject Description

    In this subject students will examine the link between experience of immersive play and the process of conceiving, designing and implementing a computer game. Areas covered include the principles behind the rules and play of games, player centred design methods and processes and skills in using game development environments.

Learning Outcomes

  • apply principles of player centred design
  • explore how games function to create play experiences and social interactions
  • design rules, play mechanics, balance games, and integrate different modalities effectively

Subject Assessment

  • Written > Examination (centrally administered) - (35%) - Individual
  • Written > Essay (including multi-draft) 1 - (25%) - Individual
  • Written > Journal - (10%) - Individual
  • Performance/Practice/Product > Prototype - (30%) - Group

Note that minor variations might occur due to the continuous subject quality improvement process, and in case of minor variation(s) in assessment details, the Subject Outline represents the latest official information.

Inadmissible Subject Combinations:  CP2020 CP2430 CP5604

Availabilities

JCU Singapore, Trimester 2, Internal

Census date:Thursday, 13 Jun 2024
Study Period Dates:Monday, 20 May 2024 to Saturday, 24 Aug 2024
Coordinator(s):
MR Trevor Andersen
Assoc. Professor Roberto Dillon
Lecturer(s):
DR Randy Zhu
Workload expectations:The student workload for this 3 credit point subject is approximately 130 hours.
  • 10 Hours - Lectures
  • 30 Hours - Workshops
  • 10 Hours - Online activity