James Cook University Subject Handbook - 2019

CP5604 - Advanced Game Design

[Offered in odd-numbered years in JCU Singapore. ]

Credit points: 03
Year: 2019
Student Contribution Band: Band 2
Administered by:

Advanced Game Design links the experience of immersive play to the process of conceiving, designing and implementing a computer game. Areas covered include the principles behind the rules and play of games (e.g. mechanics, ludology, narratology) along with player centred design methods and processes and skills in designing for game development environments.

Learning Outcomes

Assumed
Knowledge:
Knowledge of at least one programming language and some knowledge of multimedia packages.
Inadmissible
Subject
Combinations:
CP2020 CP2430 CP2412

Availabilities

, Study Period 2
Census Date 29-Aug-2019
Contact hours:
  • 12 hours - lectures delivered online only
  • 24 hours
    Assessment:end of semester exam (30%); design prototype and presentation (40%); assignments (30%).

    JCU Singapore, , Study Period 51
    Census Date 11-Apr-2019
    Contact hours:
    • 49 hours - Combined Lectures; Tutorials/Workshops/ Practicals; Lecturer directed activities
      Assessment:end of semester exam (30%); design prototype and presentation (40%); assignments (30%).

      JCU Singapore, , Study Period 53
      Census Date 05-Dec-2019
      Contact hours:
      • 49 hours - Combined Lectures; Tutorials/Workshops/ Practicals; Lecturer directed activities
        Assessment:end of semester exam (30%); design prototype and presentation (40%); assignments (30%).

        Note: Minor variations might occur due to the continuous Subject quality improvement process, and in case of minor variation(s) in assessment details, the Subject Outline represents the latest official information.