James Cook University Subject Handbook - 2017

CP2412 - Game Design and Technologies

Credit points: 03
Year: 2017
Student Contribution Band: Band 2
Administered by: College of Business, Law & Governance

In this subject students will examine the link between experience of immersive play and the process of conceiving, designing and implementing a computer game. Areas covered include the principles behind the rules and play of games, player centred design methods and processes and skills in using game development environments.

Learning Outcomes

Prerequisites:6 CP OF CP SUBJECTS
Inadmissible
Subject
Combinations:
CP2020 CP2430 CP5604

Availabilities

External, Study Period 2
Census Date 24-Aug-2017
Coordinator: Dr Carrie Lui, Assoc. Professor Roberto Dillon
Contact hours:
  • 0 hours
    Method of Delivery:WWW - LearnJCU
    Assessment:end of semester exam (35%); assignment 2, game implementation (30%); assignments (25%); design journal (10%).

    JCU Singapore, Internal, Study Period 51
    Census Date 06-Apr-2017
    Coordinator: Assoc. Professor Roberto Dillon
    Contact hours:
    • 13 hours lectures
    • 36 hours workshops/Seminars
      Assessment:end of semester exam (35%); assignment 2, game implementation (30%); assignments (25%); design journal (10%).

      JCU Singapore, Block, Study Period 56
      Census Date 07-Sep-2017
      Face to face teaching 02-Sep-2017 to 27-Sep-2017
      Coordinator: Assoc. Professor Roberto Dillon
      Contact hours:
      • 13 hours lectures
      • 36 hours workshops/Seminars
        Assessment:end of semester exam (35%); assignment 2, game implementation (30%); assignments (25%); design journal (10%).

        Note: Minor variations might occur due to the continuous Subject quality improvement process, and in case of minor variation(s) in assessment details, the Subject Outline represents the latest official information.