CP5608 - Advanced Animation Techniques
Credit points: | 03 |
Year: | 2016 |
Student Contribution Band: | Band 2 |
Administered by: | College of Business, Law & Governance |
3D animation techniques and their application to the design of computer games.
Learning Outcomes
- ability to choose and use effectively current 3-D animation methods;
- characterise the phenomenology of 3-D avatars and scenes from a game design perspective;
- carry out a 3-D animation project.
Assumed Knowledge: | Advanced knowledge of multimedia packages. |
Inadmissible Subject Combinations: | CP2014 CP2420 CP2411 |
Availabilities | |
Townsville, Internal, Study Period 1 | |
Census Date 24-Mar-2016 | |
Coordinator: | Dr Joanne Lee |
Contact hours: |
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Assessment: | end of semester exam (15%); practical test (30%); assignments (45%); practical participation (10%). |
Cairns, Internal, Study Period 1 | |
Census Date 24-Mar-2016 | |
Coordinator: | Dr Joanne Lee |
Contact hours: |
|
Assessment: | end of semester exam (15%); practical test (30%); assignments (45%); practical participation (10%). |
JCU Singapore, Internal, Study Period 51 | |
Census Date 07-Apr-2016 | |
Coord/Lect: | Dr Joanne Lee, Assoc. Professor Roberto Dillon. |
Contact hours: |
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Assessment: | end of semester exam (15%); practical test (30%); assignments (45%); practical participation (10%). |
JCU Singapore, Internal, Study Period 53 | |
Census Date 08-Dec-2016 | |
Coord/Lect: | Dr Joanne Lee, Assoc. Professor Roberto Dillon. |
Contact hours: |
|
Assessment: | end of semester exam (15%); practical test (30%); assignments (45%); practical participation (10%). |
Note: Minor variations might occur due to the continuous Subject quality improvement process, and in case of minor variation(s) in assessment details, the Subject Outline represents the latest official information.