James Cook University Subject Handbook - 2016

CP2412 - Game Design and Technologies

Credit points: 03
Year: 2016
Student Contribution Band: Band 2
Administered by: College of Business, Law & Governance

In this subject students will examine the link between experience of immersive play and the process of conceiving, designing and implementing a computer game. Areas covered include the principles behind the rules and play of games, player centred design methods and processes and skills in using game development environments.

Learning Outcomes

Prerequisites:6 CP OF CP SUBJECTS
Inadmissible
Subject
Combinations:
CP2020 CP2430 CP5604

Availabilities

External, Study Period 2
Census Date 25-Aug-2016
Coordinator: Dr Joanne Lee, Assoc. Professor Roberto Dillon
Contact hours:
  • 0 hours
    Method of Delivery:WWW - LearnJCU
    Assessment:end of semester exam (35%); assignment 2, game implementation (30%); assignments (25%); design journal (10%).

    JCU Singapore, Internal, Study Period 51
    Census Date 07-Apr-2016
    Coordinator: Dr Joanne Lee, Assoc. Professor Roberto Dillon
    Contact hours:
    • 13 hours lectures
    • 36 hours workshops/Seminars
      Assessment:end of semester exam (35%); assignment 2, game implementation (30%); assignments (25%); design journal (10%).

      Note: Minor variations might occur due to the continuous Subject quality improvement process, and in case of minor variation(s) in assessment details, the Subject Outline represents the latest official information.