James Cook University Subject Handbook - 2012

CP5604 - Advanced Game Design

Credit points: 03
Year: 2012
Student Contribution Band: Band 2
Administered by: School of Business

Advanced concepts in design of computer games. Topics include game narrative, landscape and place in games, design of avatars and player interfaces, and issues associated with choice of game engines.

Learning Outcomes

Graduate Qualities

Assumed
Knowledge:
Knowledge of at least one programming language and some knowledge of multimedia packages.

Availabilities

Townsville, Internal, Study Period 2
Census Date 23-Aug-2012
Coord/Lect: Dr Tim Marsh.
Contact hours:
  • 13 hours lectures
  • 24 hours workshops/Seminars
    Assessment:end of semester exam (30%); assignments (30%); prototype and presentation (40%).

    Cairns, Internal, Study Period 2
    Census Date 23-Aug-2012
    Coordinator: Dr Tim Marsh
    Lecturer: Dr Colin Lemmon.
    Contact hours:
    • 13 hours lectures
    • 24 hours workshops/Seminars
      Assessment:end of semester exam (30%); assignments (30%); prototype and presentation (40%).

      JCU Singapore, Internal, Study Period 53
      Census Date 15-Nov-2012
      Coordinator: Dr Tim Marsh
      Contact hours:
      • 13 hours lectures
      • 24 hours workshops/Seminars
        Assessment:end of semester exam (30%); assignments (30%); prototype and presentation (40%).

        Note: Minor variations might occur due to the continuous Subject quality improvement process, and in case of minor variation(s) in assessment details, the Subject Outline represents the latest official information.