James Cook University Subject Handbook - 2010

CP5604 - Advanced Game Design

Credit points: 03
Year: 2010
Student Contribution Band: Band 2
Administered by: School of Business

Advanced concepts in design of computer games. Topics include game narrative, landscape and place in games, design of avatars and player interfaces, and issues associated with choice of game engines.

Learning Outcomes

Graduate Qualities

Assumed
Knowledge:
Knowledge of at least one programming language and some knowledge of multimedia packages.

Availabilities

Townsville, Internal, Study Period 2
Census Date 26-Aug-2010
Coord/Lect: Mr Lars Kalland.
Contact hours:
  • 26 hours lectures
  • 24 hours practicals
    Assessment:end of semester exam (50% - 60%); assignments (40% - 50%).

    Cairns, Internal, Study Period 2
    Census Date 26-Aug-2010
    Coord/Lect: Mr Lars Kalland.
    Contact hours:
    • 26 hours lectures
    • 24 hours practicals
      Assessment:end of semester exam (50% - 60%); assignments (40% - 50%).

      JCU Singapore, Internal, Study Period 53
      Census Date 18-Nov-2010
      Coordinator: Dr Joanne Lee
      Contact hours:
      • 26 hours lectures
      • 24 hours practicals
        Assessment:end of semester exam (50% - 60%); assignments (40% - 50%).

        Note: Minor variations might occur due to the continuous Subject quality improvement process, and in case of minor variation(s) in assessment details, the Subject Outline represents the latest official information.