James Cook University Subject Handbook - 2007

CP5410 - Advanced Game Design

Credit points: 03
Year: 2007
Student Contribution Band: Band 2
Administered by: Discipline of Information Technology (pre 2009)

Develops a working understanding of game aesthetic design, including designing, creating and analysing the visual components, the sound and the interactive story line in computer games.

Learning Outcomes

Graduate Qualities

Prerequisites:CP5430Must be in a postgraduate program
Inadmissible
Subject
Combinations:
CP3410

Availabilities

Cairns, Internal, Study Period 1
Census Date 30-Mar-2007
Coord/Lect: jc153934.
Contact hours:
  • 26 hours lectures
  • 26 hours practicals
  • 13 hours workshops/Seminars
  • 26 hours - Self directed lab based investigation
    Assessment:end of semester exam (32%); presentations (24%); assignments (24%); workshops (20%).

    Note: Minor variations might occur due to the continuous Subject quality improvement process, and in case of minor variation(s) in assessment details, the Subject Outline represents the latest official information.