James Cook University Subject Handbook - 2006

GA2210 - Animation

Credit points: 03
Year: 2006
Student Contribution Band: Band 1
Administered by:

This subject serves as an introduction to the fast moving world of three dimensional design and animation. It will provide design students with an understanding of fundamental concepts and planning strategies, along with technical skills required to complete basic three dimensional designs. A range of functional, technical and aesthetic viewpoints which must be considered when working within three dimensional environments will be discussed. Specifically students will examine spatial concepts relevant to completion of work in a 3D environment, and form generation using primitives, splines and NURBS. The application of materials and textures to surfaces, and the use of different types of lights to create varied effects. The use of virtual cameras to aid in the modelling of objects, timelines to create animations, and the rendering and saving of files for different aplications.

Learning Outcomes

Graduate Qualities

Prerequisites:GA2120

Availabilities

, , Study Period 2
Census Date 08-Sep-2006
Coord/Lect: arjvw.
Contact hours:
  • 13 hours
  • 13 hours
  • 13 hours
    Assessment: (20%); (10%); (30%); (40%).
    Special Assessment Requirements:In order to establish the authenticity of work submitted for assessment, attendance at practical classes is compulsory. Rolls are kept and work submitted by students with an attendance of less than 80% will not be eligible for assessment unless prior approval has been obtained in writing from the lecturer.
    Restrictions: An enrolment quota applies to this offering.

    Note: Minor variations might occur due to the continuous Subject quality improvement process, and in case of minor variation(s) in assessment details, the Subject Outline represents the latest official information.