James Cook University Subject Handbook - 2004

Offerings
View how GA3241 is offered in 2004

(Also shows pre-requisites and inadmissible combinations if applicable)

GA3241:03

Digital Design for Multimedia 6

Townsville

HECS Band 1

13 hours lectures, 13 hours tutorials, 26 hours practicals. Semester 2.

Available to students enrolled in the BCommunication Design degree.

Staff:

Mr S Lahney.

This is the last of the six units in the Bachelor of Communication Design's multimedia stream. This subject capitalises on a range of design and production skills learned in previous multimedia design units and applies them to a real life project. Students will gather raw information from this source and use it to create content in the form of information graphics, animations, text and 3D models. These content elements will be combined with video and audio elements within a multimedia authoring environment, for high bandwidth delivery via CD-ROM and low bandwidth delivery via the Internet. Additionally students will design packaging and print based materials to compliment and advertise their multimedia product. Weekly lectures will address emerging trends within the multimedia industry tracking developments in such areas as: digital streaming technologies for both video and audio files; rich internet applications and programming and software changes and their effect on design and production for the multimedia design industry. Media collected in the content phase of this project will also be used in GA3231 .

Learning Objectives:

plan and execute the authoring of a complex multimedia project, with an understanding of the audience's needs and the client's expectations;

demonstrate an ability to develop multimedia content elements, including motion graphics/animations that support/illuminate aspects of the client's message;

demonstrate substantial creative and visual digital techniques;

develop and integrate a personal style of design into their practical projects;

author complete multimedia solutions with an understanding of scripting languages to facilitate interactivity and non-linear navigation;

demonstrate an understanding of bandwidth, performance and cross platform issues;

utilise available computer software and information resources for creative, research and technical purposes.

Assessment is divided into four phases: planning (10%); content creation (35%); multimedia authoring (35%); print production (20%). Attendance of 80% at practical workshops is required to pass this subject.